Welcome to
Campaign I Season I - Shadow of Mornir
Who are we actually?
We play for the (very) long game.
Every NPC gets a name. Every choice gets a consequence.
Every player is afraid to die.
The dice decide outcomes, but we witness and build a story together.
We love a good story. So what if a rule or two need to be broken. We have broken universes for less!
If it sounds awesome, we find a way to make it work.
Our villains semm tame when compared with our players. And the worst of them is the DM.
We're building a world meant to outlast any one story. So it's normal that we need a lore repository
This archive exists because no one wants to forget what we made up at 1am. And no one takes notes...
Meet "The Unbound"
Hanio
A master thief clothed in deception, mystery and doubt, Hanio uses his powerful brain to immediately understand the situation and take advantage of it. With its psychic soul powers, he seeks the meaning of his existance and revenger for his fallen allies by Grym.
Full profileLucius
A student raised in Mornir, Lucius is always very observant and curious about what he does not know. That caused a close encounter with a lost relic inside the Loremaster's study and he ended up making a pact for his life with an unknown entity.
Full profileElynor
Full profileGimli
Born and raised on farms, Gimli is always eager to smell the flowers and enjoy the good of Nature. He is naturally atuned to the land, and sometime the land talks back to him. Ocasionally smokes a pipe.
Full profileDain
A former spy to Grym, this fighter is tough and has a personality to die from. Although he is still learning about the strange headaches and a shadow he keeps seeing, to him the world became gray when he found out everything he believed about Grym was wrong.
Full profileMarra
Full profileBroderick
Full profileAlbus
Full profileHom
Our adventures start in the continent of Hom, a human delving continent full of history, battles, curses and monsters.
After the dragons were locked out of reality, the humans exiled all other races and established three huge empires that fight each other until today for power and domination.
And, in the middle of the dragons' reawakening, a group of adventurers mess with very dangerous people.
The story so far…
3/11/1200 DS
It's a trap!
During a calm trip towards Kugg, the caravans are attacked by members of the Cult of the Dragon in order to release the four prisoners. One of them, Oolong is uncovered as a member of the Order of A, and takes the side of the heroes to prevent Silvo, the purple Dragon to escape from there. In the end, they let Vesha and Oolong go.
4/11/1200 DS
Dain is under arrest
After delivering the two prisoners, the party is informed of somethign very weird by the guardian of Mornir, Corwin: Dain is being wanted for murder of a royal member of an empire. Before any of them can react, Corwin activates the shadow realm portal again, and Dain disappears and Elynor and Marra do not know what to do.
10/11/1200 DS
Reuniting in Sulfur
After more than one month apart, the party reunites at Sulfur after a a message from the mayor of Sulfur to the Kaer team. Both teams look exhausted and dismayed: one because they lost the life of a fellow student; the other because they couldn't stop Dain's arrest.
10/11/1200 DS
A teleport to Falanor
After the artifact planted on Sulfur glowed and activated, the party was suddenly and instantly transported to Falanor. The streets seem to be preparing for something grim and big, but it was a huge surprise for the security detail of the city to see the Unbound back to Falanor, even though they are being wanted, with one of them already under arrest.
…and more to come.