Maxwell comes from old military stock and embodies the code of honor he learned in his family. While he respects strength and skill above all, his rigid adherence to a personal sense of “nobility” sometimes puts him at odds with the more morally ambiguous methods of his teammates. Still, his fearlessness in a brawl and skill with his weapon of choice (a longsword or rapier) make him an indispensable asset.
Motivations
Charged with enforcing the Syndicate’s will in physical confrontations, Maxwell is often deployed in duels or as protection during clandestine meetings. His tactical mind and battlefield experience are used to create pressure on the academy’s student body and punish those who defy the group’s authority.
Background
A veteran of rigorous military training and bred for honor, Maxwell maintains a strict personal code—even while enforcing the Syndicate’s harsh methods. His calm demeanor on the field belies a devotion to protecting his companions and punishing disobedience. His uncle is General Sethis, the most powerful general in Grym. He has a strict regime and is oversized bulky with some scars from training. He has an army hair and a perfect smile. He is 18.